Difference between revisions of "Relay"
From Electrical Age
(Created page with "{{Block |blockname=Relay |requirements=None |image=Relay |poweredby=Signal source |type=Single }}Relays are used to control the flow of electricity in a circuit. When given a...") |
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{{Block | {{Block | ||
|blockname=Relay | |blockname=Relay | ||
− | |||
|image=Relay | |image=Relay | ||
− | |poweredby= | + | |poweredby=Any Voltage |
|type=Single | |type=Single | ||
− | }}Relays are used to control the flow of electricity in a circuit. When given a signal they will either open or close, depending on the internal configuration. The point at which a relay changes it's state is different depending on which state the relay is currently in. A relay that has tripped on at 100% won't go off until the signal drops below 30%, while a relay that is off at 0% won't trip on until the signal reaches 70%. This allows for rough controlling of power setups based on raw voltage signals. Each type of cable has it's own relay, with the relays having the same voltage and current limits as their respective cables. | + | }} |
+ | |||
+ | Relays are used to control the flow of electricity in a circuit. When given a signal they will either open or close, depending on the internal configuration. The point at which a relay changes it's state is different depending on which state the relay is currently in. A relay that has tripped on at 100% won't go off until the signal drops below 30%, while a relay that is off at 0% won't trip on until the signal reaches 70%. This allows for rough controlling of power setups based on raw voltage signals. Each type of cable has it's own relay, with the relays having the same voltage and current limits as their respective cables. | ||
==Crafting== | ==Crafting== | ||
− | + | ||
+ | ===Signal Relay=== | ||
+ | {{Crafting_Grid | ||
+ | |1=Glass_Pane|2=Glass_Pane|3=Glass_Pane | ||
+ | |4=Iron_Ingot|5=Copper_Cable|6=Iron_Ingot | ||
+ | |7=Signal_Cable|8=Redstone|9=Signal_Cable | ||
+ | |result=Signal_Relay}} | ||
+ | |||
+ | ===Low Voltage Relay=== | ||
{{Crafting_Grid | {{Crafting_Grid | ||
|1=Glass_Pane|2=Glass_Pane|3=Glass_Pane | |1=Glass_Pane|2=Glass_Pane|3=Glass_Pane | ||
Line 14: | Line 23: | ||
|7=Low_Voltage_Cable|8=Redstone|9=Low_Voltage_Cable | |7=Low_Voltage_Cable|8=Redstone|9=Low_Voltage_Cable | ||
|result=Low_Voltage_Relay}} | |result=Low_Voltage_Relay}} | ||
− | + | ||
+ | ===Medium Voltage Relay=== | ||
{{Crafting_Grid | {{Crafting_Grid | ||
|1=Glass_Pane|2=Glass_Pane|3=Glass_Pane | |1=Glass_Pane|2=Glass_Pane|3=Glass_Pane | ||
Line 20: | Line 30: | ||
|7=Medium_Voltage_Cable|8=Redstone|9=Medium_Voltage_Cable | |7=Medium_Voltage_Cable|8=Redstone|9=Medium_Voltage_Cable | ||
|result=Medium_Voltage_Relay}} | |result=Medium_Voltage_Relay}} | ||
− | + | ||
+ | ===High Voltage Relay=== | ||
{{Crafting_Grid | {{Crafting_Grid | ||
|1=Glass_Pane|2=Glass_Pane|3=Glass_Pane | |1=Glass_Pane|2=Glass_Pane|3=Glass_Pane | ||
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|7=High_Voltage_Cable|8=Redstone|9=High_Voltage_Cable | |7=High_Voltage_Cable|8=Redstone|9=High_Voltage_Cable | ||
|result=High_Voltage_Relay}} | |result=High_Voltage_Relay}} | ||
− | + | ||
+ | ===Very High Voltage Relay=== | ||
{{Crafting_Grid | {{Crafting_Grid | ||
|1=Glass_Pane|2=Glass_Pane|3=Glass_Pane | |1=Glass_Pane|2=Glass_Pane|3=Glass_Pane | ||
Line 32: | Line 44: | ||
|7=Very_High_Voltage_Cable|8=Redstone|9=Very_High_Voltage_Cable | |7=Very_High_Voltage_Cable|8=Redstone|9=Very_High_Voltage_Cable | ||
|result=Very_High_Voltage_Relay}} | |result=Very_High_Voltage_Relay}} | ||
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− | |||
− | |||
[[Category:Blocks]] | [[Category:Blocks]] | ||
+ | [[Category:Signal]] |
Latest revision as of 19:30, 16 May 2018
Relay
Block type: | Single |
Powered by: | Any Voltage |
Requirements for operation: | Nothing |
Stackable: | Yes (64) |
Relays are used to control the flow of electricity in a circuit. When given a signal they will either open or close, depending on the internal configuration. The point at which a relay changes it's state is different depending on which state the relay is currently in. A relay that has tripped on at 100% won't go off until the signal drops below 30%, while a relay that is off at 0% won't trip on until the signal reaches 70%. This allows for rough controlling of power setups based on raw voltage signals. Each type of cable has it's own relay, with the relays having the same voltage and current limits as their respective cables.