Difference between revisions of "Main Page"

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'''MediaWiki has been successfully installed.'''
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[[File:EA_mine01.png|250px|right]]
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Electrical Age is a Minecraft Mod offering the ability to perform large-scale in-game electrical simulations. It has a lot of features including:<br />
  
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
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== Getting started ==
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* A better simulation
* [//www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
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** Electrical simulation with resistive and capacitive effects. Behaviour similar to those of real life objects.<br />
* [//www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
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* Multiple electrical sources
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
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** Furnaces, Solar panels, Wind turbines, Batteries, Capacitors, ...
* [//www.mediawiki.org/wiki/Localisation#Translation_resources Localise MediaWiki for your language]
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* Break the cube
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** Cables, sensors, actuators, alarms, etc. can be placed on each face (outer and inner) of a cube, witch allows a significant reduction of the consumed space by electrical installations.
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* Night-lighting revisited
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** Lamps, switches, captors, ...  
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* Small and big electricals consumers
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** From the lamps, electrical furnaces,... to the miners, transporters, ...  
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* Incredible tools
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** XRay scanner, flashlight, portable mining drill, ...  
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* Genericity
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** Old redstones circuits can be exploited with electrical - redstones converters.
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* Game lifetime/complexity extended
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** A consequent list of new raw materials and items...
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== The list of all the categories and pages in this wiki: <br /> ==
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* [[Category:Blocks]]Blocks
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** No content yet...

Revision as of 15:36, 30 June 2014

Electrical Age is a Minecraft Mod offering the ability to perform large-scale in-game electrical simulations. It has a lot of features including:


  • A better simulation
    • Electrical simulation with resistive and capacitive effects. Behaviour similar to those of real life objects.
  • Multiple electrical sources
    • Furnaces, Solar panels, Wind turbines, Batteries, Capacitors, ...
  • Break the cube
    • Cables, sensors, actuators, alarms, etc. can be placed on each face (outer and inner) of a cube, witch allows a significant reduction of the consumed space by electrical installations.
  • Night-lighting revisited
    • Lamps, switches, captors, ...
  • Small and big electricals consumers
    • From the lamps, electrical furnaces,... to the miners, transporters, ...
  • Incredible tools
    • XRay scanner, flashlight, portable mining drill, ...
  • Genericity
    • Old redstones circuits can be exploited with electrical - redstones converters.
  • Game lifetime/complexity extended
    • A consequent list of new raw materials and items...

The list of all the categories and pages in this wiki:

  • Blocks
    • No content yet...