Difference between revisions of "Main Page"

From Electrical Age
Jump to: navigation, search
(The list of all the categories and pages in this wiki:)
m (Changed the homepage look, inspired by Wikipedia, hope you will like it ;))
Line 1: Line 1:
[[File:EA_mine01.png|250px|right]]
+
<table style="width: 100%;>
Electrical Age is a Minecraft Mod offering the ability to perform large-scale in-game electrical simulations. It has a lot of features including:<br />
+
<tr>
 
+
<td style="vertical-align: top; width: 50%;">
----
+
<div style="background-color: #2F8EED; color: white; padding: 5px; border: 1px solid #2F8EED;"><b>What is Electrical Age?</b></div>
 
+
<div style="border: 1px solid #2F8EED; background: #EBEBEB; padding: 5px;">
* A better simulation
+
Electrical Age is a Minecraft Mod offering the ability to perform large-scale in-game electrical simulations. It has a lot of features including:<br /><br />
** Electrical simulation with resistive and capacitive effects. Behaviour similar to those of real life objects.<br />
+
<b>A better simulation</b><br />
* Multiple electrical sources
+
Electrical simulation with resistive and capacitive effects. Behaviour similar to those of real life objects.<br /><br />
** Furnaces, Solar panels, Wind turbines, Batteries, Capacitors, ...
+
<b>Multiple electrical sources</b><br />
* Break the cube
+
Furnaces, Solar panels, Wind turbines, Batteries, Capacitors, ...<br /><br />
** Cables, sensors, actuators, alarms, etc. can be placed on each face (outer and inner) of a cube, witch allows a significant reduction of the consumed space by electrical installations.
+
<b>Break the cube</b><br />
* Night-lighting revisited  
+
Cables, sensors, actuators, alarms, etc. can be placed on each face (outer and inner) of a cube, witch allows a significant reduction of the consumed space by electrical installations.<br /><br />
** Lamps, switches, captors, ...  
+
<b>Night-lighting revisited</b><br />
* Small and big electricals consumers  
+
Lamps, switches, captors, ...<br /><br />
** From the lamps, electrical furnaces,... to the miners, transporters, ...  
+
<b>Small and big electricals consumers</b><br />
* Incredible tools  
+
From the lamps, electrical furnaces,... to the miners, transporters, ...<br /><br />
** XRay scanner, flashlight, portable mining drill, ...  
+
<b>Incredible tools</b><br />
* Genericity  
+
XRay scanner, flashlight, portable mining drill, ...<br /><br />
** Old redstones circuits can be exploited with electrical - redstones converters.  
+
<b>Genericity</b><br />
* Game lifetime/complexity extended  
+
Old redstones circuits can be exploited with electrical - redstones converters.<br /><br />
** A consequent list of new raw materials and items...
+
<b>Game lifetime/complexity extended</b><br />
 
+
A consequent list of new raw materials and items...<br /><br />
----
+
</div>
 
+
</td>
== The list of all the categories and pages in this wiki: <br /> ==
+
<td style="vertical-align: top; width: 50%;">
* Blocks
+
{{Picture_Of_The_Week}}
** [[Transportation Machine]]
+
{{Table_Of_Contents}}
* Items
+
{{Did_You_Know}}
** No content yet...
+
</td>
* Tools
+
</tr>
** No content yet...
+
</table>
* Tutorials
 
** No content yet...
 

Revision as of 18:59, 1 July 2014

What is Electrical Age?

Electrical Age is a Minecraft Mod offering the ability to perform large-scale in-game electrical simulations. It has a lot of features including:

A better simulation
Electrical simulation with resistive and capacitive effects. Behaviour similar to those of real life objects.

Multiple electrical sources
Furnaces, Solar panels, Wind turbines, Batteries, Capacitors, ...

Break the cube
Cables, sensors, actuators, alarms, etc. can be placed on each face (outer and inner) of a cube, witch allows a significant reduction of the consumed space by electrical installations.

Night-lighting revisited
Lamps, switches, captors, ...

Small and big electricals consumers
From the lamps, electrical furnaces,... to the miners, transporters, ...

Incredible tools
XRay scanner, flashlight, portable mining drill, ...

Genericity
Old redstones circuits can be exploited with electrical - redstones converters.

Game lifetime/complexity extended
A consequent list of new raw materials and items...

Picture of the week

Screenshot

This picture is a perfect example of Solar Panel power plant, that works at day, but because of the Light Sensor and Relay, switchs off at night. You can also see a Transformator, some Cables and Signal Cables, Remote Transmitter and Receiver, Signal Button and a Lamp. A complete list of blocks can be found right below ;) Also if you have any suggestion for next week's picture, let us know in the Discussion!

Table of contents
Did you know that...

Unlike other mods (IC2, Universal Electricity) Electrical Age does not use packet-based electricity, that works by sending an specific amount of "packets" every tick. Instead it uses a continuous electricity flow based on Voltage and Amperage. That allows it to do more complex and real-life-like simulations. Read more...