Difference between revisions of "Category:Shaft Power"
From Electrical Age
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Shaft power can only be transmitted along the x and z axis, there is no way to route shaft power vertically. | Shaft power can only be transmitted along the x and z axis, there is no way to route shaft power vertically. | ||
− | == | + | ==Blocks with Shaft Power interfaces== |
* [[Generator]] - allows conversion from shaft power to electrical power | * [[Generator]] - allows conversion from shaft power to electrical power | ||
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* [[Joint hub]] - allows connecting devices together in any x/z direction | * [[Joint hub]] - allows connecting devices together in any x/z direction | ||
* [[Flywheel]] - stabilizes the rotational speed of the shaft by introducing potential energy. | * [[Flywheel]] - stabilizes the rotational speed of the shaft by introducing potential energy. | ||
+ | * [[Tachometer]] - allows one to monitor the rotational speed of the shaft by converting a range to a signal output wire | ||
+ | |||
+ | It is worth noting that there is some "lag" to the steam turbine's response, when you add more steam, it takes a while to exhaust an internal buffer of steam, and thus it is not advised to limit shaft rotational speed with input fuel/steam alone, but with a properly configured rheostat/generator combination, or a very well calibrated PID. | ||
+ | |||
+ | ==Trivia== | ||
+ | |||
+ | * Shafts will explode at 1,000rad/s | ||
+ | * Generators and Turbines will sound different at different rotational speeds and loads | ||
+ | * Shafts tend to start rotating slowly, and increase rapidly once above 400rad/s. Be prepared for some interesting performance curves, depending upon your input turbine style | ||
+ | * Flywheels will cause your shaft to begin rotating very slowly. Be prepared to dump lots of power into the generators to start shafts with flywheels | ||
+ | * When removing a device, the shaft will not change speed, but if you add a device, it will instantly set the rad/s to 0, for all attached shaft devices |
Revision as of 06:52, 17 December 2017
Shaft Power is a way to transmit kinetic energy between devices.
Shaft power can only be transmitted along the x and z axis, there is no way to route shaft power vertically.
Blocks with Shaft Power interfaces
- Generator - allows conversion from shaft power to electrical power
- Steam turbine - converts steam (up to 7.2B/s) to shaft power
- Gas turbine - burns fuel to create shaft power (like an engine)
- Joint - allows connecting devices together in a line
- Joint hub - allows connecting devices together in any x/z direction
- Flywheel - stabilizes the rotational speed of the shaft by introducing potential energy.
- Tachometer - allows one to monitor the rotational speed of the shaft by converting a range to a signal output wire
It is worth noting that there is some "lag" to the steam turbine's response, when you add more steam, it takes a while to exhaust an internal buffer of steam, and thus it is not advised to limit shaft rotational speed with input fuel/steam alone, but with a properly configured rheostat/generator combination, or a very well calibrated PID.
Trivia
- Shafts will explode at 1,000rad/s
- Generators and Turbines will sound different at different rotational speeds and loads
- Shafts tend to start rotating slowly, and increase rapidly once above 400rad/s. Be prepared for some interesting performance curves, depending upon your input turbine style
- Flywheels will cause your shaft to begin rotating very slowly. Be prepared to dump lots of power into the generators to start shafts with flywheels
- When removing a device, the shaft will not change speed, but if you add a device, it will instantly set the rad/s to 0, for all attached shaft devices
Pages in category "Shaft Power"
The following 5 pages are in this category, out of 5 total.